Progression
Section 14: Damage System
158. Interfaces
159. Hitbox
160. Health controller
161. Friendly fire
162. Player's hitbox and death
163. Grenade damage
164. Melee enemy's hitbox
165. Melee enemy attack check
166. Melee enemy axe damage
167. Enemy's shield
168. Grenade bug fix
169. Boss's hitbox
170. Boss's attack check
171. Boss's flamethrower damage check
172. Boss's jump attack damage check
173. Boss's hummer attack check
174. Implementing Damage Value Parameters in Health Reduction System
175. Creating a dummy
176. Balancing player's weapons damage
177. Balancing Melee enemies
178. Balancing Range enemies
179. Boss balance
180. Headshot modifer
181. Clean up