Progression
Section 14: Damage System
158. Interfaces  
159. Hitbox  
160. Health controller  
161. Friendly fire  
162. Player's hitbox and death  
163. Grenade damage  
164. Melee enemy's hitbox  
165. Melee enemy attack check  
166. Melee enemy axe damage  
167. Enemy's shield  
168. Grenade bug fix  
169. Boss's hitbox  
170. Boss's attack check  
171. Boss's flamethrower damage check  
172. Boss's jump attack damage check  
173. Boss's hummer attack check  
174. Implementing Damage Value Parameters in Health Reduction System  
175. Creating a dummy  
176. Balancing player's weapons damage  
177. Balancing Melee enemies  
178. Balancing Range enemies  
179. Boss balance  
180. Headshot modifer  
181. Clean up