Progression
Section 13: Enemy Boss
141. Setup boss model and rig  
142. Idle and Move  
143. Attack  
144. Jump attack  
145. Ability - flamethrower  
146. Visuals - Flamethrower  
147. Action cooldown  
148. Chase behavior  
149. Visuals - Flamethrower batteries  
150. Visuals - Landing zone  
151. Visuals - Weapon trails  
152. Jump attack physical impact  
153. Dead state  
154. New Boss with Hummer  
155. New Boss Ability  
156. Ability Fallback  
157. Clean up