Progression
Section 13: Enemy Boss
141. Setup boss model and rig
142. Idle and Move
143. Attack
144. Jump attack
145. Ability - flamethrower
146. Visuals - Flamethrower
147. Action cooldown
148. Chase behavior
149. Visuals - Flamethrower batteries
150. Visuals - Landing zone
151. Visuals - Weapon trails
152. Jump attack physical impact
153. Dead state
154. New Boss with Hummer
155. New Boss Ability
156. Ability Fallback
157. Clean up